![]() 5: Critical DMG +20% | Cost: 300 Dry Wood 4: Critical DMG +12% | Cost: 150 Dry Wood 5: Critical Rate +20% | Cost: 300 Dry Wood 4: Critical Rate +12% | Cost: 150 Dry Wood 3: Critical Rate +8% | Cost: 100 Dry Wood Below is a list of all facilities, their bonuses, and requirements.īasic Facilities: Their Bonuses stack, and you can have all of them active at once. Facilities are built by collecting “Dry Wood”, a material earned through varied tasks and achievements. įacilities: Another new mechanic introduced in the Story mode is the ability to build facilities that can give several bonuses to your team. ![]() That means, a third option to avoid being overwhelmed by this debuff is to use characters who can consistently inflict. Of course, if the enemy can't apply to begin with, that source of damage gets mitigated by default. One alternative to deal with it is to use Shields, skills with Leech rate and Cure. The only way to remove Pollution is by using Purify skills, but since they are very rare, it’s good to keep other options in mind. Pollution After taking action, takes Genesis DMG equal to 20% of the user's ATK. A single character can hold several stacks of, with one stack being removed per round or per action. This patch introduces a mechanic called “Pollution”. The Afflatus of the enemies vary a lot in the story, with Spirit being the most common. The minimum level recommended by the game to clear all stages is Insight II Level 30, but players can clear with less than that, depending on their characters and strategies. ✦ Event story: The main event story consists of 18 stages, of which 7 are purely plot stages (GLN 1, 3, 5, 8, 11, 14 and 18), 8 stages are regular story stages (GLN 2, 4, 6, 9, 10, 13, 15 and 16) and 3 stages contain mini-bosses/bosses with the three variations of difficulty (GLN 7, 12 and 17). This is what the story is supposed to be.ĭo not step into the woods, do not awaken the woods, and do not leave the woods. Things always seem normal at the beginning.Ī group of movie fans, a dentist, and a bunch of maverick friends. ✦ DISCLAIMER: All the current data in this guide is based on the CN version of the event, and will be updated as soon as the patch is live in the Global server. Almost everything is a reference to something, have fun with the story and enjoy the hunt! “A Nightmare at Green Lake” is a love letter to classic horror movies, with numerous Easter eggs and details scattered across every single bit of its story and media. The former can be used to exchange for the new Psychube Beyond Wonderland, as well as pieces from the new Wilderness Set “Forest of Silence” and several other useful items. ![]() Clearing the event story and achievements rewards and. ✦ About: During the event, Timekeepers can experience the “A Nightmare at Green Lake” event story, stages and side-content. Availability: After version update on Dec.✦ Unlock Conditions: Event will be available after the Main Story Chapter 1 is cleared. ✦ Several System and UI Enhancements: Character filtering by tag, Bond Level % being shown in the Wilderness menus, among others QoL updates.✦ Support more Resolutions on PC: Starting on 1.2, the PC Client will support higher resolutions, such as 2K and 4K.A handy update for when you are trying to maximize bond gain among characters. ✦ Optimized Combat Replay Feature: Players can now opt to overwrite a Replay recording regardless of the amount of turns taken. ![]()
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